Need for Speed Unbound – Version “Volume 2” – Update, changelog, download

Need for Speed Unbound – Version “Volume 2” – Update, changelog, download

March 17, 2023 0 By Games-Manuals

On 17 March 2023 Need for Speed Unbound received update “Volume 2” – what’s new in the game? What was fixed? Where can I download updates/latest version of the game?

Changelog "Volume 2"

AI Rivals & Cops

  • Fixed a number of issues where traffic cars were spawning in unexpected places
  • Fixed an issue that caused AI rivals’ icons to flicker on screen
  • Fixed an issue where AI rivals were getting busted during events and completing the race early
  • Fixed an issue where cops would remain idle in some areas after busting the player
  • Fixed an issue where Helicopters were not chasing correctly during a pursuit
  • Fixed an issue where the ‘Old Town Road’ event had B tier, rather than A tier rivals
  • Fixed an issue where Waru’s vehicle has a default player “NFS” number plate
  • General fixes and balancing to AI racers
  • Improved cop chat trigger conditions

 

Balance and Meta Tweaks

  • Limited the ability to downgrade cars to one tier below stock   
  • Resolved an exploit where players could access extra gears using 3rd party hardware
  • Fixed an issue where A$AP Rocky’s custom vehicle only allowed 3 engine swaps
  • Fixed an issue where the track reset could give an unfair advantage on ‘Rapid Transit’
  • Balanced Aston Martin Vulcan’s top-end acceleration in S class

 

Challenges

  • Added the ability to pin a challenge directly from a locked item
  • Fixed a number of UI issues relating to challenges
  • Fixed an issue that caused the player to receive only one challenge complete pop-up notification after completing multiple challenges
  • Fixed an issue that caused the return to garage rewards screen to appear twice after completing challenges
  • Fixed an issue where certain Challenges displayed incorrect information
  • Improved challenge unlock criteria feedback to the player

 

Client & Performance 

  • Fixed a number of HUD resolution issues on PC related to launching the game in windowed mode and resizing the window
  • Fixed an issue that caused certain menus and HUD elements to display incorrectly in wide aspect ratios
  • Fixed an issue that caused some PC players to freeze whilst launching the game for the first time
  • Fixed an issue that caused the screen VFX to flicker whilst in critical health state
  • Fixed an issue that showed DLSS as available for non-supported GPUs
  • Fixed an issue where Nvidia Reflex reports 0 PC latency
  • Fixed an issue where raindrops could flicker on-screen at high speeds
  • Improved performance for low-spec PCs

 

Customization

  • Added the ability to select a driving tag on a per-vehicle basis
  • Improved the performance customization flow to show whether performance parts will move the car below a tier
  • Fixed and issue where the player can’t equip any character customization after rebooting the game
  • Fixed a number of character poses
  • Fixed a number of decal thumbnails that were displaying incorrectly
  • Fixed a number of issues where owned items were unable to be equipped
  • Fixed an issue that caused the “new” label to appear on Auxiliary items even after revealing them all
  • Fixed an issue that caused the player to not be informed how to unlock palace edition cars when previewing them
  • Fixed an issue that occasionally caused visual issues with equipped sunglasses
  • Fixed an issue where a customisation part was incorrectly labeled on the Lamborghini Aventador LP750-4 Super Veloce Roadster
  • Fixed an issue where a customisation part was incorrectly labeled on the Lamborghini Aventador SVJ Roadster_(2019)
  • Fixed an issue where decals applied incorrectly on the Chevrolet C10 Stepside Pickup (1965)
  • Fixed an issue where decals applied incorrectly on the Honda Civic Type-R (2015)
  • Fixed an issue where decals applied incorrectly on the Honda NSX R (1992)
  • Fixed an issue where decals applied incorrectly on the Land Rover Defender 110 – Supertuner
  • Fixed an issue where decals applied incorrectly on the Nissan GT-R Premium Edition (2017)
  • Fixed an issue where decals applied incorrectly on the Nissan Silvia K’s (1998)
  • Fixed an issue where decals applied incorrectly on the Porsche 911 Carrera GTS (2018)
  • Fixed an issue where decals are unable to be placed on the Porsche Cayman GT4 (2015) side window
  • Fixed an issue where decals are unable to be placed on the Porsche Panamera Turbo (2017) front fender
  • Fixed an issue where decals on the Honda NSX R wouldn’t apply correctly
  • Fixed an issue where decals weren’t removed when previewing or equipping new body kits
  • Fixed an issue where decals would appear corrupt on the rear of the Chevrolet Stepside Pickup
  • Fixed an issue where driving effects didn’t display correctly on Turbofan rims
  • Fixed an issue where players were unable to report custom wraps after highlighting the player
  • Fixed an issue where rain didn’t appear correctly on some Turbofan rim parts
  • Fixed an issue where some aftermarket wheels were narrower than the stock version
  • Fixed an issue where the glossiness slider didn’t work correctly with decals that have gradients
  • Fixed some issues where changes to a vehicles paint were occasionally being reverted
  • Improved several decals that appeared desaturated
  • Resolved an issue where the player receives the “wrap too complicated” message even where there is space to apply decals
  • Resolved some issues where community wraps cannot be edited or equipped

 

Map & Mini Map

  • Added District names to the map
  • Locked but purchasable safehouses can now be seen on the map
  • Fixed a number of issues that caused the minimap to disappear in certain areas of the game
  • Fixed an issue that caused an unintended chevron arc to appear on the player vehicle when arriving at a routed player
  • Fixed an issue that caused certain map elements to not appear whilst in 1600×1200 resolution
  • Fixed an issue that caused map icons to pull in the player cursor too strongly
  • Fixed an issue that caused meetup icons to flicker and disappear on the edge of the minimap
  • Fixed an issue that caused player icons to show as stacked on-top of each other in multiplayer lobbies
  • Fixed an issue that caused player icons to show incorrectly on the map whilst transitioning between events in a playlist
  • Fixed an issue that caused the player arrow icon to appear as backwards on the minimap
  • Fixed an issue that caused the safehouse purchase card to be present on map whilst in a race
  • Fixed an issue that caused two routes to be displayed at once on the minimap during certain missions
  • Fixed an issue that caused waypoints on the minimap to be oversized
  • Fixed an issue that caused Yaz’s “High Heat” delivery missions on the map to have Tess’ name on the mission card
  • Fixed an issue where routing to players in multiplayer would occasionally draw a straight line towards them
  • Fixed an issue where some billboards wouldn’t display correctly on the minimap
  • Fixed an issue where the multiplayer icons in the map were updating slowly
  • Fixed an issue where waypointing to a player whilst in a meet-up would draw the route incorrectly
  • Resolved a number of issues relating to routing to POIs whilst in an active delivery mission

 

Multiplayer

  • Added the ability for players to see what other players are up to whilst on the map, meetups and the on-server list of the party menu
  • Fixed an issue that caused traffic cars to have delayed responses to collisions in Multiplayer
  • Improved the way player position is handled in multiplayer lobbies, smoothing out gameplay in playlists
  • Fixed a number of issues preventing players from sending multiplayer invites
  • Fixed a number of issues that caused the users platform icon to be displayed incorrectly
  • Fixed a number of issues with viewing friends in the party widget
  • Fixed an issue that caused menu narration to activate when accepting a multiplayer invite from a friend
  • Fixed an issue that caused player banners to be invisible after an idle kick from a multiplayer session
  • Fixed an issue that caused the party menu to function incorrectly when opened in the wrap library or singleplayer
  • Fixed an issue that made players unable to back out of the block player menu without selecting a block option
  • Fixed an issue where some decals were not appearing on other players cars over Cross-Play
  • Fixed an issue where the player is not informed that the server is full when trying to join a friend in a full server
  • Fixed an issue where the user was able to access Cross-Play servers even with Cross-Play disabled
  • Fixed an issue where visual damage on the users vehicle gets repaired when another player exits the garage nearby
  • General improvements to party information and visibility
  • General improvements to the multiplayer playlist invite flow
  • General server stability improvements
  • Resolved some issues where players were disconnected from a multiplayer session after matchmaking
  • Tweaked the amount of time the player has to hold the map button down to access the party menu

 

Playlist and Racing

  • Added the ability to swap cars out on each race in a playlist, so players can choose cars better suited to each event type
  • Added visual feedback in playlist UI to indicate whether the player was using a rental car.
  • Increased base payouts for all Multiplayer playlists, and added greater payouts scaling with higher player counts
  • Fixed a number graphical, camera, and vehicle issues in the playlist intro and outro flow
  • Fixed a number of collision and camera issues when entering multiplayer meetups
  • Fixed a number of issues where Event Card information was incorrect
  • Fixed a number of issues where events were named incorrectly in some Multiplayer Playlists
  • Fixed a number of issues where the player may sometimes get reset incorrectly
  • Fixed a number of issues with car selection in multiplayer playlists after accepting an invite from the garage
  • Fixed an issue that caused certain player animations to stutter during the multiplayer playlist podium sequence
  • Fixed an issue that caused drift and takeover event names to not appear from the “scores to beat” screen
  • Fixed an issue that caused each player not to appear at the top of the player list in the car select screen
  • Fixed an issue that caused some text to be larger than others in the playlist podium sequence
  • Fixed an issue that caused the detailed stats of owned cars to not appear after selecting them in multiplayer
  • Fixed an issue that caused the playlist invite to display “Not enough players” as soon as it is sent
  • Fixed an issue where parked cars were incorrectly placed in the ‘Road Trippin’ endurance event
  • Fixed an issue where rental cars would show the customised version in the podium if the player owns that car in a different tier
  • Fixed an issue where some Playlists weren’t being marked as ‘new’ correctly
  • Fixed an issue where the Apex Predator event type was Endurance rather than Corner King
  • Fixed an issue where the Making Bank event could become inaccessible.
  • Fixed an issue where the player car appears as damaged during the retry race transition
  • Fixed an issue where the player character occasionally doesn’t spawn during races
  • Fixed an issue where the player is loaded into their personal vehicle instead of the selected rental vehicle during mixed tier playlists
  • Fixed an issue where the player may continue to respawn after crashing in the ‘This Shit is Tight’ takeover event
  • Fixed an issue where the player occasionally isn’t notified when they miss a checkpoint during certain playlists
  • Fixed an issue where the player was left in the car they used during a playlist after completion, rather than the previously equipped car
  • Fixed an issue where the player would resume from an incorrect position when finishing the ‘Wild Thing’ event while in a cop chase
  • Fixed an issue where the side bet screen sometimes doesn’t show the correct AI racer
  • Fixed an issue where the train can block the route on the ‘Rapid Transit’ event
  • Fixed an issue where users are stuck at the start of a playlist race until one player leaves the playlist
  • Improved the end-of-playlist flow to spawn players next to each other
  • Improved the playlist car select flow to load in 3D models of each car from the selection, rather than just the thumbnail
  • Resolved an issue where the NOS boost can get locked during multiplayer gameplay, preventing use for the rest of the race
  • Resolved an issue where wrecked vehicles were returning at full speed
  • Show the player’s car performance rating in the race summary screen at the end of each event in the playlist
  • Fixed an issue where the player character occasionally doesn’t spawn during races

 

User Interface

  • Added option to reverse sort order of cars in the garage
  • Fixed a number of issues relating to the confirmation text when backing out of snapshot mode
  • Fixed a number of UI graphical issues
  • Fixed an issue that caused loading screen tips to be hard to read in relation to their background
  • Fixed an issue that caused some text to be hard to read during drift and takeover practice events during the day
  • Fixed an issue that caused stuttering when navigating through the multiplayer banner menu
  • Fixed an issue that caused the Grip/Drift sliders to not update consistently when leaving the menu and re-entering
  • Fixed an issue that caused the pause menu to be unavailable when the “start delivery” prompt is on screen
  • Fixed an issue that caused the quick route function to still be available during a playlist
  • Fixed an issue that caused the safehouse purchase button to occasionally disappear when approaching them
  • Fixed an issue that caused the text after finishing an activity to stay too long on screen
  • Fixed an issue that caused the vehicle performance UI panel to disappear after selling a rewarded car
  • Fixed an issue that caused the waypoint icon to disappear after reaching a custom waypoint for the first time in a session
  • Fixed an issue that caused very long player names to be cut off at the bottom of the party menu
  • Fixed an issue that made the player unable to return to the garage menu after selecting play and backing out
  • Fixed an issue where the ‘Route to Safehouse’ message incorrectly appeared when restarting some events
  • Fixed an issue where the lock animation didn’t play correctly on event cards
  • Fixed an issue where the player was not returned to previous menu after taking a snapshot for the banner
  • Fixed an issue where the player was receiving an incorrect ‘Wrong Way’ notification
  • Fixed an number of issues that caused some performance upgrades to be highlighted in red even if they were an improvement
  • Fixed multiple UI issues with equipping car vanity items
  • Improved the results screen in single player takeover and drift events
  • Improved the visual quality of event cards
  • Removed unnecessary quotation marks from multiple wrap library confirmation texts
  • Resolved an issue where textures could flicker in Snapshot mode

 

Vehicle

  • Add a missed licence plate light on the Ferrari LaFerrari (2016)
  • Added a Speedhunters spoiler for the Chevrolet Corvette Stingray 2020
  • Fixed a graphical issue on the Nissan Silvia K (1998)
  • Fixed a number of issues that caused some character body parts to clip through the sides of certain cars
  • Fixed a number of issues that caused some hairstyles and hats to stick out of the roof of certain cars
  • Fixed an issue on the BMW M2 where there is an empty rear bumper interaction point
  • Fixed an issue where air suspension caused clipping on the Chevrolet Camaro SS (1967)
  • Fixed an issue where clipping occurred on the Chevrolet Bel Air (1955) when the vehicle stance is lowered and damaged at 50%
  • Fixed an issue where clipping would sometimes occur on the Land Rover Defender 110 Double Cab Pickup when the stance is lowered
  • Fixed an issue where decals placed on the windows of cars cannot have their material type changed to metallic
  • Fixed an issue where some handling menu items were missing for the Lamborghini Urus
  • Fixed an issue where some vehicles weren’t showing the correct amount of model deformation when damaged
  • Fixed an issue where the colour & tint of the Mercedes AMG GTR (2017) lights weren’t able to be changed
  • Fixed an issue where the exhaust camera was incorrectly placed on the Subaru Impreza WRX STi (2006)
  • Fixed an issue where the Ford Mustang Foxbody (1990) air suspension didn’t work correctly
  • Fixed an issue where the headlights on the Aston Martin DB5 (1964) would light up incorrectly
  • Fixed an issue where the Lamborghini Huracan Performante Spyder had an incorrect interaction point
  • Fixed an issue where the licence plate on A$AP Rocky’s Mercedes-Benz 190E 2.5-16 (1988) didn’t edit correctly
  • Fixed an issue where the lighting was incorrect on the Nissan 370Z (2019) tail light
  • Fixed an issue where the Mazda MX 5 (1996) displayed options incorrectly for the diffuser
  • Fixed an issue where the Nissan Skyline GT-R KPGC10 had empty or unselectable interaction points
  • Fixed an issue where the Rally Lamp Pods on the Subaru Impreza WRX STI (2006) worked incorrectly
  • Fixed an issue where the ride height adjustment would work incorrectly on the BMW M3 Evolution II E30 when the LTO body kit was equipped
  • Fixed an issue where the slide windows and wing mirrors on the Chevrolet Colorado ZR2 were positioned incorrectly
  • Fixed an issue where the spoiler on the Lamborghini Countach LPI 800-4 (2021) didn’t animate while driving
  • Fixed an issue where the SUBARU BRZ Premium (2014) had an incorrect interaction point
  • Fixed an issue where the the ride stance worked incorrectly with certain body kits on the Mazda RX8
  • Fixed an issue where the wheels clipped on the Mercedes GT R (2017) if air suspension is equipped
  • Fixed an issue where the wrap wasn’t correct on the BMW M3 E46 Razer
  • Fixed an issue where there is an empty trunk interaction point on the Subaru BRZ Premium (2014)
  • Fixed an issue where wheels clip the front fenders on the Chevrolet Camaro SS (1967) if vehicle stance or air suspension is on its lowest setting
  • Fixed an issue with the Subaru Impreza WRX Sti (2006) where the vehicle canards were restricted when font bumpers were removed
  • Improved the readability of the Ferrari 458 Italia licence plate at night
  • Improved the readability of the Ferrari 458 Spider licence plate at night
  • Improved the readability of the Lamborghini Diablo SV (1995) licence plate at night
  • Improved the readability of the Subaru Impreza WRX STI (2006) licence plate at night
  • Upped the volume of the Subaru Impreza WRX STI when using near and far cameras

 

World

  • Fixed a number of graphical and collision issues within the world of Lakeshore
  • Fixed a number of lighting issues within the world of Lakeshore
  • Fixed an issue that caused water puddle surfaces to appear as blocky when placed over dirt terrain
  • Fixed an issue where the player is unable to collect billboard rewards in some areas
  • Resolved an issue where the camera can be pushed through the environment on a number of vehicles
  • Resolved an issue where the player could collect certain billboards at the ground level

 

General Fixes and Improvements

  •  Added an option to reset the camera in Snapshot mode
  • Added idle camera to garage
  • Added the ability to skip music tracks in races
  • Resolved some inconsistencies in the way race routes are displayed in the map, meetup, and in-game
  • Fixed an issue that caused driving tags to occasionally appear incorrectly on other players or AI rivals
  • Fixed a number of audio issues
  • Fixed a number of camera issues
  • Fixed a number of graphical issues
  • Fixed a number of issues relating to missing vehicle reward names after earning them in the campaign
  • Fixed a number of issues that caused items to be sorted incorrectly in the garage
  • Fixed a number of issues where the player is not being given the correct rewards in singleplayer
  • Fixed a number of VO sync issues
  • Fixed an issue that caused campaign car delivery events to not display consistently
  • Fixed an issue that caused some vehicles to enter the “tumble” state unrealistically
  • Fixed an issue that caused the “auto sign in” off preference to not be saved after rebooting
  • Fixed an issue that caused visual animation issues whilst pausing during a collision
  • Fixed an issue where game difficulty didn’t save correctly between reboots
  • Fixed an issue where the player is able to buy safehouse access multiple times
  • Improved audio feedback for losing Signature boost
  • Improved quality of certain cut scenes
  • Improved the flow between the front-end garage and multiplayer lobby
  • Improved the way collisions are handled, reducing the number of unreasonably violent collisions
  • Improvements to visual feedback on the way heat is carried over the campaign
  • Resolved an issue where the text to speech function wasn’t converting text exceeding 100 characters
  • Resolved multiple issues where the players save file would get corrupted or save incorrectly

 

Localization

  • Fixed a number of issues that caused certain text elements to appear incorrectly in non-English languages
  • Fixed an issue that caused the EA Sign in page to appear in English even when non-English languages are set
  • Fixed an issue that caused VOIP TTS options to show as being available for non-English languages
Source: EA