Deceive Inc. – Version 1.01 – Patch notes, changelog, download

Deceive Inc. – Version 1.01 – Patch notes, changelog, download

March 25, 2023 0 By Games-Manuals

On 24 March 2023 Deceive Inc. received update 1.01 – what’s new in the game? What was fixed? Where can I download free updates/latest version of the game?

Changelog 1.01

Steam Specific
Achievement Fix

This is a fix to Steam achievements not always unlocking for players. Please note that achievements that would have been previously unlocked will not be granted retro-actively. The exception to this are achievements based on account and mastery levels. These will be awarded retro-actively on your next level-up.

We apologize for any inconvenience.

General Fixes
Spy Footsteps Check

We are pushing a fix to a bug causing spies footsteps to be heard while in cover. This should reduce instances of being jumped with no clear reason why on the receiving end.

Fix for backfilling issue in pre-game lobby (Global Server Side update)
Fixed an issue that prevented a lobby from being backfilled leading to understaffed matches

Yu-Mi Base Passive Regen (Global Server Side update)
Yu-Mi’s gadget cooldown regen with her base passive was higher than originally intended. This makes it 50% faster instead of 90% faster.

Fixing invalid spawn locations (Global Server Side update)
Players could spawn inside walls or behind staircases. We fixed a sizable number of such spawns in this update. Please let us know if you still see occurrences of this in the future.

Agent Spawn positions
We are integrating a new system to give us more granular control on where agents spawns. This should massively reduce instances of spawning right next to a player in the first few seconds of a game. This system also lays the groundwork for us to take action anytime on such spawns with a server side fix. Let us know if you encounter spawns that you feel were too close after this comes in and we’ll keep addressing them.

Fix for melee issue leading to kick to main menu (Global Server Side update)
Fixed an issue that could lead to a kick back to main menu when landing multiple quick melees in short successions.

Backend change to improve Matchmaking server selection
The team has made changes to greatly improve the situation where some players could end up in servers that were not ideal. The team is working towards adding more client options to help players make choices around matchmaking as well in a future update.

While the team continues to work on several other items for follow up hotfixes and Quality of Life improvements, we want to make sure all Agents are aware of some of the major items the team is working towards. Please be aware that an item not being listed here does not mean it isn’t important or being worked towards, just that it is unlikely to show up in the near future.

  • Fix for cross platform parties not always working between Xbox and other platforms

  • Potential fix for the “Infinite” weapon and gadget scrolling bug

  • Improved controller assist

    • We’ve been reading player feedback and are making adjustments
    • We are also hoping to add more settings around this in the future
  • Agent Balance

    • We’ll be continuing to adjust agent weapons and abilities, improving those that are under-performing and bringing down those that are over-performing.

Source: Steam – from this platform, you can download the latest version of the game by updating the game in your library or by purchasing the game in the Steam store.