Against the Storm – Version 16.03.2023 – Update, changelog, download

Against the Storm – Version 16.03.2023 – Update, changelog, download

March 16, 2023 0 By Games-Manuals

On 16 March 2023 Against the Storm received update 16.03.2023 – what’s new in the game? What was fixed? Where can I download updates/latest version of the game?

Changelog 16.03.2023

New content and features
  • Added a Twitch Integration feature – Forest Guardians vs. Council of Elders chat minigame.
    • The “Forest Guardians vs. Council of Elders” chat minigame is a way for viewers to directly influence a streamer’s game. Viewers can join two distinct factions: the Forest Guardians (by typing !join forest) or the Council of Elders (by typing !join town). Guardians will try to hinder the streamer, while the Council will try to help.
    • During a game, each faction has three slots for characters, randomly chosen from their members (who opted in to participate). Each character can enable one of the three abilities by typing commands in the chat. Only viewers currently controlling Guardians or Council Members can use abilities.
    • Forest Guardians can passively remove food, increase hostility, and slow down glade event progress. Council Members can increase resolve, slow down villager leaving rates, and increase the chance for double yields (the full list of abilities is visible after typing !help in chat).
    • Forest Guardians have their names displayed above nearby Dangerous Events, while Council Members are assigned to villagers. They can be defeated, in which case they lose control over their character and their active ability is disabled. The next faction member will be selected after a cooldown.
    • The audience can vote for your in-game choices via native Twitch polls. You can customize the voting mode, channel points usage, and polls’ duration in the game’s Options (Twitch tab).
    • The chat minigame can be customized in the options menu (under the “Twitch” tab). You can choose what factions are enabled, how many seconds of cooldown there are (for abilities and viewer slot filling), as well as if the chat commands should use your game’s language.
    • If you ever forget the rules of the chat minigame, there is now a new Encyclopedia entry explaining everything (and we also prepared a streamer guide, and you can type !help into the chat to learn more).
    • Please remember that chat commands are localized into the game’s language (unless a checkbox to always use English is enabled in the Options menu).
  • Added a Twitch Integration feature – chat polls.
    • The audience can vote for in-game choices via native Twitch polls.
    • Currently, chat polls support Cornerstones, Blueprints, Orders, Caravans, and Newcomers.
    • Polls can be customized – you can select the voting mode (automatic, opt-in), if channel points count towards votes, and how long the poll will last (these settings are present under the “Twitch” tab in the Options menu).
    • Twitch polls require Affiliate or Partner status.
  • Added 3 new Forest Mysteries.
    • Drizzle Anomaly – The rain seems to fall… slower. Gain 15 Drizzle Water per minute during the Drizzle.
    • Scavenging Season – The Drizzle in this region is very mild, making it the perfect season for looting. Increases the chance of bringing back twice as many goods from Glade Events solved during the Drizzle.
    • Unyielding Corruption – The spreading Corruption strikes fear into the hearts of you villagers. No amount of assurances or flattery can change that. Favoring is unavailable while the Hearth is being corrupted.
  • Added 2 new Orders.
    • Restoration – convert glade events into positive decorations.
    • Gifts for the Queen – choose the “send to Citadel” option when solving glade events.
Balance
  • ⚡ Rebalanced multiple Forest Mysteries.

    • “Charged” Rain – increased the Hostility level from 4 to 5.
    • Strange Lights – changed the internal spawn conditions of this Mystery, so it’s accompanied by more beneficial positive Mysteries or by less threatening negative ones.
    • Downpour – increased the Hostility level from 4 to 5.
    • Nauseous Spores – lowered the Hostility level from 5 to 4. Changed the internal spawn conditions of this Mystery, so it’s accompanied by more beneficial positive Mysteries or by less threatening negative ones.
    • Eerie Song – Changed the internal spawn conditions of this Mystery, so it’s accompanied by more beneficial positive Mysteries or by less threatening negative ones.
    • Greater Threat – increased the Hostility level from 2 to 4. Changed the internal spawn conditions of this Mystery, so it’s accompanied by more beneficial positive Mysteries or by less threatening negative ones.
    • Rotten Rain – increased the Hostility level from 2 to 3. Changed the internal spawn conditions of this Mystery, so it’s accompanied by more beneficial positive Mysteries or by less threatening negative ones.
    • Cloudburst – increased the Hostility level from 3 to 4. Changed the internal spawn conditions of this Mystery, so it’s accompanied by more beneficial positive Mysteries or by less threatening negative ones.
    • Acid Rain – changed the internal spawn conditions of this Mystery, so it’s accompanied by less beneficial positive Mysteries or by more threatening negative ones.
    • Faint Flame – decreased the Hostility level from 3 to 2.
    • Absorption – decreased the Hostility level from 3 to 2.
    • Grim Fate – changed the effects label from “Very Harsh” to “Devastating”.
    • Saturated Air – lowered the requirement for used Rainwater to trigger the positive Resolve bonus (from 50 to 30).
    • Soft Stems – this Mystery was removed entirely.
    • Reshuffled Forest Mystery groups in different biomes. Previously, there were a few effects that would only spawn in one or two environments – they can now spawn in most biomes.
    • The changes to the “internal spawn conditions” mentioned in this list are influencing the RNG of different effects, and should lead to a more fair and even distribution (so if you get a very harsh negative Forest Mystery, there is a higher chance it’s accompanied by a very beneficial positive effect).
  • ⚡ Rebalanced multiple orders.

    • Clothing the People
      • Objectives: changed the requirement from fulfilling needs at the same time to fulfilling needs in total.
    • Trade Baron
      • Objectives: decreased the number of required trade routes from 12/14/16 to 10/12/14.
    • The Cult of Fire
      • Objectives: slightly decreased the number of required villagers with the need for Religion fulfilled (on the higher difficulty).
    • Call of the Ruins (timed)
      • Time: slightly increased the time limit.
    • Serving the People
      • Objectives: lowered the requirement for Pickled Goods, Skewers, and Jerky needs fulfilled from 50/60/70 to 40/50/60.
    • Venturesome Leader (timed)
      • Rewards: increased the number of Simple Tools.
    • Time of Courage (timed)
      • Rewards: increased the amount of Amber.
    • Zealous Scouts (timed)
      • Time: increased the time limit by 30s.
    • Great Expansion (timed)
      • Time: increased the time limit by 30s.
    • Sacrificial Ceremony (timed)
      • Rewards: removed the Secret Techniques of the Firekeeper perk, added the Smithy Blueprint.
    • Outerwear (timed)
      • Objectives: lowered the requirement for simultaneously fulfilled Clothing needs
    • Ranch Life
      • Rewards: lowered the amount of Meat.
    • Urgent Shipment (timed)
      • Rewards: removed the Bigger Grill perk, added Zhorg’s Secret Ingredient instead.
    • Chest Chaser (timed)
      • Reward: Removed the Incense Delivery Line perk, added the Training Gear Delivery Line perk instead.
    • Beer Snacks (timed)
      • Rewards: removed Amber, added the Spiced Ale perk.
    • Trading Master (timed)
      • Rewards: removed the Tavern blueprint, added the Deep Pockets perk.
    • Utopia
      • Objectives: lowered the requirement for fulfilling the need for Jerky, Pie, and Skewers from 14/16/18 to 12/14/16.
  • Changed the way effects influencing metal production work (Metallurgic ProficiencyMetallurgic ExpertsAcid Rain). Previously, they would affect all recipes with metal bars and/or ore in them. Now, they only influence recipes with metal ingots as ingredients, and the production of Copper Bars/Crystalized Dew itself.

UX/UI improvements
  • ⚡ Added the option to prioritize different fuel types in Hearths.
  • ⚡ Added a resource icon showing the currently burned fuel next to the animated flame in the Hearth panel.
  • ⚡ Added a new checkbox to the Consumption Control panel allowing players to forbid a need for all 3 species with just one click.
Bug fixes
  • ⚡ Fixed a bug with the Altar of Decay’s spawn rate.
  • ⚡ Fixed a bug with stone nodes spawned by the Petrified Necropolis modifier disappearing after reloading the game.
  • ⚡ Fixed a bug with the game not saving right after collecting Citadel Resources for a run invalidated by an update.
  • ⚡ Fixed an issue with the Untamed Wilds and Dangerous Lands modifiers occurring together in Daily Challenges.
  • ⚡ Fixed an issue with the “expected gain” indication in the Crown Chronicles effect showing incorrect values.
  • ⚡ Fixed an issue with the “expected gain” indication in the Cooking Steam Cornerstone showing incorrect values.
  • ⚡ Fixed an issue with the “expected gain” indication in the Ancient Practices effect showing incorrect values.
  • ⚡ Fixed an issue with the Counterfeit Amber perk being shown in the Greenhouse.
  • ⚡ Fixed an incorrect description for the Piercing Winds Forest Mystery.
  • ⚡ Fixed a bug with recipes in the Rainpunk Foundry not using Sea Marrow.
  • ⚡ Fixed an issue with some Forbidden Glades in the Coral Forest not having enough space for bigger ruins (like the Bath House).
  • ⚡ Fixed an issue with the Ominous Presence modifier description missing information about the effect triggering when villagers leave.
  • ⚡ Fixed a typo in the Japanese version of the Biscuit Recipes perk description.
  • ⚡ Fixed a mistranslation in most yield-increasing perk descriptions in the Simplified Chinese version of the game.
  • ⚡ Fixed a mistranslation in the Safe Haven perk description in Korean.
  • ⚡ Fixed a bug with missing keybinds when using a Hebrew keyboard.
  • ⚡ Fixed a bug with Blightrot Cysts closing when the building they infected was moved during the Storm.
  • Fixed a bug with the Converted Altar of Decay and the Converted Harmony Altar not having the “harmony” tag in front of their descriptions.
  • Fixed a bug with the terrain being too dark after changing graphical options mid-game.
  • Fixed an incorrect description for the Blueprint Reroll upgrade in the Citadel.
  • Fixed a graphical glitch with the Geyser Pump’s footprint.
Other
  • ⚡ Improved the game’s overall performance and stability. It should now crash less (especially on high-end GPUs, as previously there were some isolated cases of frequent crashing), and run at a higher frame rate in general.
  • ⚡ Improved the game’s performance in the Scarlet Orchard. This biome was a bit more demanding than the rest due to more detailed assets and thick foliage. It should now run a lot smoother.

Source: Steam – from this platform, you can download the latest version of the game by updating the game in your library or by purchasing the game in the Steam store.